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java.lang.Objectnet.beadsproject.beads.core.Bead
net.beadsproject.beads.core.UGen
net.beadsproject.beads.ugens.Drain
public class Drain
Drain mixes grains of audio. Inspired by FTM's Gabor Drain. Send chunks of windowed audio data
and it will play them, mix them and dispose of them when done. Drain may not be very efficient
in the sense that you may be allocating large arrays of floats. This is left to the user
to work out. Call add(float[][])
to add a new bit of audio data. Beware that the float
will then be in use for a while as the audio data gets accessed and spat out.
Nested Class Summary |
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Nested classes/interfaces inherited from class net.beadsproject.beads.core.UGen |
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UGen.OutputInitializationRegime, UGen.OutputPauseRegime |
Field Summary |
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Fields inherited from class net.beadsproject.beads.core.UGen |
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bufferSize, bufIn, bufOut, context, ins, outputInitializationRegime, outputPauseRegime, outs |
Constructor Summary | |
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Drain(AudioContext context,
int outs)
Instantiates a new Drain. |
Method Summary | |
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void |
add(float[][] audioData)
Adds a new grain of audio data. |
void |
calculateBuffer()
Called by the signal chain to update this UGen's ouput data. |
Methods inherited from class net.beadsproject.beads.core.UGen |
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addDependent, addInput, addInput, clearDependents, clearInputConnections, containsInput, crossfadeInput, getConnectedInputs, getContext, getEnvelopes, getIns, getNumberOfConnectedUGens, getNumberOfDependents, getOutBuffer, getOuts, getTimeTakenLastUpdate, getValue, getValue, getValueDouble, getValueDouble, initializeOuts, isTimerMode, isUpdated, noInputs, pause, printInBuffers, printInputList, printOutBuffers, removeAllConnections, removeConnection, removeDependent, setOutsToPause, setTimerMode, setValue, update, zeroIns, zeroOuts |
Methods inherited from class net.beadsproject.beads.core.Bead |
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getKillListener, getName, isDeleted, isPaused, kill, message, messageReceived, setKillListener, setName, start, toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public Drain(AudioContext context, int outs)
context
- the AudioContext.outs
- the number of output channels.Method Detail |
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public void add(float[][] audioData)
audioData
- the audio data.public void calculateBuffer()
UGen
UGen.bufIn
and putting data
into UGen.bufOut
in some way. UGen.bufIn
and UGen.bufOut
are 2D arrays of floats of the form float[numChannels][bufferSize]. The length of the buffers is given by
UGen.bufferSize
, and the number of channels of the input and output buffers are given by UGen.ins
and UGen.outs
respectively.
calculateBuffer
in class UGen
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